![]() ![]() This creates a feeling of trial and error, frustration immediately follows suit. I will say this and I will be absolutely blunt, you will die, and you will die quite often. While I find this to be quite refreshing at times, others might not enjoy it nearly as much. You cannot go gung-ho in this game lest you want to get slaughtered within minutes by a platoon of Helghast soldiers. You have to be very careful, and you have to plod very slowly. Plus, the opponents you end up fighting in the game-the Helghast-are tough as nails. For instance, you cannot fall into water or too high off any hazardous zones whatsoever, because if you do? Guess what, game over. The gameplay itself does have some flaws, though. ![]() this little gadget can hack computers, battle enemies, and even transforms into a zipline so you can get to areas far down below you safely, a very nice touch that works pretty well for the most part if you remember to use it. The DualShock 4’s touch pad in the middle is put to good use thanks to a little gadget called the O.W.L. The controls come with a learning curve, but for the most part they work and work well once you’re used to them. Each weapon you can equip actually has two methods of firing, using the d-pad you can switch between each method pretty quickly. Once you get used to how things work, it all feels quite intuitive. #Killzone shadow fall theme Ps4Not going to deny it, KillZone Shadow Fall is absolutely a visual fete-a tour de force that shows off what the PS4 can do graphically, and it does an amazing job of it. I could easily see a world like this actually existing and that’s saying something. This made Vekta/New Helghan look like a living, breathing world, and it shows. Note the insane amount of detail present in each object on the screen, including the trees.Įven rock formations and forested environments pack insane amounts of detail, including individual leaves on each tree and running waterfalls that look amazingly realistic. This time in a forested scene from early in the game. The city environments in particular cram tons of realistic textures into the buildings, bright colors also run the gamut all over the place, making the argument that FPS games use only different shades of brown, white and grey a thing of the past. Heck, I would say that to call this game gorgeous is an absolute understatement, as the game packs ridiculous amounts of detail to the gills. Immediately upon booting, I took it all in. Once the PS4 was set up proper, including the swap out of the default hard drive with one that has a bigger capacity, I booted this game up and was downright amazed at how gorgeous it looks. There is virtually no reprieve from the darkness, very little humor whatsoever and it is because of that fact that I cite the story as being a serious downer. While I won’t give away too many spoilers to the story itself, I will say that the story itself is very dark you have to stay motivated as hell in order to play through it because there are moments where it gets genuinely depressing, and just when you think things couldn’t get any worse, they often do. Violence is commonplace, and those whom are half-Vekta/half-Helghast were targeted the most during this timeframe. This in turn forces the native Vektans to leave this half of the planet, which has since come to be known as New Helghan, and sets things up for a potential civil war as bad blood remains between the two races. However, the Helghast refused to adapt to Vektan society and culture, tensions mounted and things started to spiral out of control, resulting in the construction of a wall to divide the two races. This in turn basically killed over half the Helghan global population and its residents known as the Helghast ended up being given half the planet the game takes place on, known as Vekta, to make up for this mass genocide. I dug up more information, and found out that a mass genocide occurred on the planet known as Helghan after a huge cruise ship loaded with weapons known as “Petrusite Missiles” were detonated. ![]() This was done using the in-game engine.Īll I knew about the game was parts of the story, the fact that it takes place 30 years after the events of the original KillZone trilogy, and that you control a new protagonist, Lucas Kellan. Screenshot from the game's attract mode/introduction showcasing the jaw-dropping graphics that await. ![]()
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